![]() Only recommended for USA because of the huge carrier capability.Pack of historical events that were mostly cut or completely omitted from the newest Hearts of Iron game. With a strong focus on carriers and their support, no enemy will be outside our reach, whether on land or at sea. ![]() German Reich should pick this doctrine and spam submarines to make an impact on the seas. Trade InterdictionĪgainst a stronger naval opponent we can focus on tying up their fleet and destroying supply lines to starve their war machine.įor a nation with limited dockyards, trade interdiction works pretty well. If you have chosen a big country with huge naval industry, pick the fleet in being. HOI4 Best Naval DoctrineĪ strong fleet focused around battleship means that we are a force to be reckoned with when deployed at sea. England and USA highly benefits from this doctrine. Totally focused on bombers and destruction. Both good for battlefield support and bombing enemy when neededīy bombing the enemies factories, either by night, or more dangerously, during the day we can seriously hinder their war machine. Tactical bombers are flexible and can perform both ground support and regular bombing. Of course you will be missing the bombing bonuses. Mostly preferred by Germany, Japan and Soviet Union. Therefore this is the best choice for winning land battles. HOI4 Multiple Autosaves Guide Best Air Doctrine HOI4īy improving how close air support interacts with divisions we can lay waste to enemy divisions with optimal support.īest for close air support. Therefore using mass assault doctrine as Soviet Union is a waste. Soviet Union also has tons of manpower but also significant industry. This doctrine is only for countries with huge manpower but small industry. Perfect weapons are overrated, a large number of good enough weapons is the path to victory. Japan benefits from it only because of an early war with China. However, only choose this if you have a small industry. Dispersed support is good if you have divisions with lots of line artillery.Įxtensive planning and preparation before engaging in battle is the key to success. Chose integrated support if your divisions contains 5 support companies. They don’t work well against tanks but many nations doesn’t have tanks in HOI4 except Germany at the early-mid game. Soft attack allows you to shred enemy infantry units. Line and support artilleries gives lots of soft attack. So, make sure to add couple of line artillery and support companies to your divisions. It works well with artillery, support companies, and air superiority. Second best land doctrine is the superior firepower, if you have a somewhat average-big industry to back it up. Our manpower is precious, bullets are cheap. This doctrine focuses on throwing shells, not men, at the enemy. However, if you are losing badly, pick the desperate defense path. Go for modern blitzkrieg path for better offense. ![]() That is why it can only work with huge industries such as German Reich and United States of America. However, you need to produce a large amount of tanks and trucks. Therefore mobile warfare is the best land doctrine. ![]() It has amazing offense capabilities but weak on defense.įastest and easiest way to destroy your enemies in land warfare is encirclement. So, mobile warfare doctrine is the best if you have a large industry. Mobile warfare is a focus on speed and maneuver to cut off and disorganize enemy forces.
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